Review: Jewel Quest

11 11 2004


Language: Java
Category: Puzzle
Tested on: Debian Linux + Firefox
Rating: 2 out of 5
Offered by: Yahoo Games (link)


The world is full of gem-matching games. Since Popcap did their screamingly successful Bejeweled game lo these many years ago, zillions of folks have written similar “make 3 more of these thingies in a row” games.

Jewel Quest is a very simple adaptation of this game. It is well done, pretty, and easy to play, and in gameplay is identical to Bejeweled, except for one small change. To win the game, you need to turn all the squares in the game to gold. The squares change everytime you match up 3 or more jewels and score points.

I admit to being vaguely intrigued by the game because it had this interesting variation, which makes the game strategy more complex. You have to think ahead to find out what combinations will bring the little blinky skulls down to get rid of that last skull.

Alas, this small change to the basic structure of the game is not enough to hold the players attention more than a few minutes, and couple this with the games complete lack of any options whatsoever (you play or you don’t. You can’t pause, turn off the sound, change the skill level, or anything) makes this a quicky “Cute, but what else ya got?” game.

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